开始分析前,先来看一下对象的关系图(从左往右看),这个对后面的分析比较重要,因为他们的关系错综复杂。
下面开始分析。入口对象为 CpuProfiler。CpuProfiler 负责管理多个 CpuProfile,而我们进行一次 CPU Profile 时对应的就是一个 CpuProfile 对象。首先看一下 CpuProfiler 的构造函数。
CpuProfiler::CpuProfiler(Isolate* isolate, CpuProfilingNamingMode naming_mode,
CpuProfilingLoggingMode logging_mode)
: CpuProfiler(isolate, naming_mode, logging_mode,
new CpuProfilesCollection(isolate), nullptr, nullptr,
new ProfilerCodeObserver(isolate, code_entries_)) {}
CpuProfiler::CpuProfiler(Isolate* isolate, CpuProfilingNamingMode naming_mode,
CpuProfilingLoggingMode logging_mode,
CpuProfilesCollection* test_profiles,
Symbolizer* test_symbolizer,
ProfilerEventsProcessor* test_processor,
ProfilerCodeObserver* test_code_observer)
: isolate_(isolate),
// 多久采样一次,可以通过命令行和代码设置
base_sampling_interval_(base::TimeDelta::FromMicroseconds(
FLAG_cpu_profiler_sampling_interval)),
code_observer_(test_code_observer),
profiles_(test_profiles),
symbolizer_(test_symbolizer),
processor_(test_processor),
is_profiling_(false) {
profiles_->set_cpu_profiler(this);
GetProfilersManager()->AddProfiler(isolate, this);
if (logging_mode == kEagerLogging) EnableLogging();
}
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构造函数的逻辑比较简单,只是进行一些初始化操作。然后看一下当开始采集时的逻辑。
CpuProfilingResult CpuProfiler::StartProfiling(
const char* title, CpuProfilingOptions options,
std::unique_ptr<DiscardedSamplesDelegate> delegate) {
CpuProfilingResult result =
profiles_->StartProfiling(title, options, std::move(delegate));
if (result.status == CpuProfilingStatus::kStarted ||
result.status == CpuProfilingStatus::kAlreadyStarted) {
AdjustSamplingInterval();
StartProcessorIfNotStarted();
}
return result;
}
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首先调了 CpuProfilesCollection 对象的 StartProfiling。
CpuProfilingResult CpuProfilesCollection::StartProfiling(
ProfilerId id, const char* title, CpuProfilingOptions options,
std::unique_ptr<DiscardedSamplesDelegate> delegate) {
current_profiles_semaphore_.Wait();
// 判断 profile 次数是否超过阈值
if (static_cast<int>(current_profiles_.size()) >= kMaxSimultaneousProfiles) {
current_profiles_semaphore_.Signal();
return {
0,
CpuProfilingStatus::kErrorTooManyProfilers,
};
}
// 是否重复了
for (const std::unique_ptr<CpuProfile>& profile : current_profiles_) {
if ((profile->title() != nullptr && title != nullptr &&
strcmp(profile->title(), title) == 0) ||
profile->id() == id) {
current_profiles_semaphore_.Signal();
return {
profile->id(),
CpuProfilingStatus::kAlreadyStarted,
};
}
}
// 新建一个 CpuProfile 对象存到 current_profiles_ 数组中
CpuProfile* profile =
new CpuProfile(profiler_, id, title, options, std::move(delegate));
current_profiles_.emplace_back(profile);
current_profiles_semaphore_.Signal();
return {
profile->id(),
CpuProfilingStatus::kStarted,
};
}
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StartProfiling 会新建一个 CpuProfile 来表示一次 CPU Profile 操作,从 CpuProfilesCollection 命名也可以看出,该对象用于管理多个 CPU Profile 对象。新建完后执行 StartProcessorIfNotStarted 开始 Profile。
void CpuProfiler::StartProcessorIfNotStarted() {
// 如果已经创建了 profile 线程则不再创建,并把当前的栈记录下来
if (processor_) {
processor_->AddCurrentStack();
return;
}
// 代码处理相关
if (!symbolizer_) {
symbolizer_ = std::make_unique<Symbolizer>(code_observer_->code_map());
}
// 计算采集时间间隔
base::TimeDelta sampling_interval = ComputeSamplingInterval();
// 创建采集线程
processor_.reset(new SamplingEventsProcessor(
isolate_, symbolizer_.get(), code_observer_.get(), profiles_.get(),
sampling_interval, use_precise_sampling_));
is_profiling_ = true;
// 记录当前栈信息
processor_->AddCurrentStack();
// 启动线程,阻塞等待线程创建成功
/*
bool StartSynchronously() {
start_semaphore_ = new Semaphore(0);
if (!Start()) return false;
start_semaphore_->Wait();
delete start_semaphore_;
start_semaphore_ = nullptr;
return true;
}
*/
processor_->StartSynchronously();
}
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接着看采集线程 SamplingEventsProcessor 的实现。
class SamplingEventsProcessor
: public ProfilerEventsProcessor {}
class ProfilerEventsProcessor : public base::Thread,
public CodeEventObserver {}
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从继承关系可以看到创建 SamplingEventsProcessor 对象会创建一个线程对象,但是这个线程不会自动启动,需要主动调用 Start 函数,具体调用时机在 StartSynchronously 函数中,接下来看一下 SamplingEventsProcessor 的构造函数。
SamplingEventsProcessor::SamplingEventsProcessor(
Isolate* isolate, Symbolizer* symbolizer,
ProfilerCodeObserver* code_observer, CpuProfilesCollection* profiles,
base::TimeDelta period, bool use_precise_sampling)
: ProfilerEventsProcessor(isolate, symbolizer, code_observer, profiles),
sampler_(new CpuSampler(isolate, this)),
period_(period),
use_precise_sampling_(use_precise_sampling) {
sampler_->Start();
}
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SamplingEventsProcessor 对象中新建了一个 CpuSampler 对象,这是非常核心的对象,它负责采集。来看一下 CpuSampler 的 Start 函数做了什么。
void Sampler::Start() {
SetActive(true);
// 使用信号机制进行采样
#if defined(USE_SIGNALS)
SignalHandler::IncreaseSamplerCount();
SamplerManager::instance()->AddSampler(this);
#endif
}
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非 Windows 平台采用的是定时给主线程发送 SIGPROF 信号进行采样,所以需要先注册信号处理函数,看一下 IncreaseSamplerCount。
static void IncreaseSamplerCount() {
base::MutexGuard lock_guard(mutex_.Pointer());
if (++client_count_ == 1) Install();
}
static void Install() {
struct sigaction sa;
sa.sa_sigaction = &HandleProfilerSignal;
sigemptyset(&sa.sa_mask);
#if V8_OS_QNX
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
#else
sa.sa_flags = SA_RESTART | SA_SIGINFO | SA_ONSTACK;
#endif
signal_handler_installed_ =
(sigaction(SIGPROF, &sa, &old_signal_handler_) == 0);
}
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注册 SIGPROF 信号的处理函数是 HandleProfilerSignal,我们一会再分析。注册完信号把 Sampler 对象加入到 SamplerManager。SamplerManager 以线程 id 为键,值是一个 Sample 队列。注册完信号和初始化完 Sampler 后,就等待线程发送的定时信号。接下来看一下采集线程的逻辑。
void SamplingEventsProcessor::Run() {
base::MutexGuard guard(&running_mutex_);
while (running_.load(std::memory_order_relaxed)) {
base::TimeTicks nextSampleTime = base::TimeTicks::Now() + period_;
base::TimeTicks now;
SampleProcessingResult result;
do {
// 处理采集的信息
result = ProcessOneSample();
// 处理 Code Event
if (result == FoundSampleForNextCodeEvent) {
ProcessCodeEvent();
}
now = base::TimeTicks::Now();
// 没有数据可以处理或者下一次采集时间到则退出
} while (result != NoSamplesInQueue && now < nextSampleTime);
// 是否因为没有数据处理而退出上面的循环
if (nextSampleTime > now) {
{
// 还没有下一次采集时间,等待时间到
while (now < nextSampleTime &&
running_cond_.WaitFor(&running_mutex_, nextSampleTime - now)) {
if (!running_.load(std::memory_order_relaxed)) {
break;
}
now = base::TimeTicks::Now();
}
}
}
// 进行一次采集
sampler_->DoSample();
}
// Process remaining tick events.
do {
SampleProcessingResult result;
do {
result = ProcessOneSample();
} while (result == OneSampleProcessed);
} while (ProcessCodeEvent());
}
```c
线程的逻辑分为两个部分,一部分是处理数据,一部分是发起采集,即发送 SIGPROF 信号,我们先看发起采集。
```c
void Sampler::DoSample() {
// 是否注册了信号处理函数
if (!SignalHandler::Installed()) return;
// 设置自己为需要采集状态,SamplerManager 里会判断
SetShouldRecordSample();
// 给线程发送 SIGPROF 信号
pthread_kill(platform_data()->vm_tid(), SIGPROF);
}
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发送完信号后看一下信号处理函数的逻辑。
void SignalHandler::HandleProfilerSignal(int signal, siginfo_t* info, void* context) {
if (signal != SIGPROF) return;
v8::RegisterState state;
// 记录用户执行上下文
FillRegisterState(context, &state);
// 开始采集
SamplerManager::instance()->DoSample(state);
}
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看一下 FillRegisterState。
void SignalHandler::FillRegisterState(void* context, RegisterState* state) {
// context 保存了信号中断前用户执行的上下文信息
ucontext_t* ucontext = reinterpret_cast<ucontext_t*>(context);
// 这部分信息是平台独立的,比如我的电脑是对应以下字段
mcontext_t& mcontext = ucontext->uc_mcontext;
state->pc = reinterpret_cast<void*>(mcontext->__ss.__rip);
state->sp = reinterpret_cast<void*>(mcontext->__ss.__rsp);
state->fp = reinterpret_cast<void*>(mcontext->__ss.__rbp);
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拿到当前执行上下文后调用 DoSample 开始采集。
void SamplerManager::DoSample(const v8::RegisterState& state) {
AtomicGuard atomic_guard(&samplers_access_counter_, false);
if (!atomic_guard.is_success()) return;
pthread_t thread_id = pthread_self();
auto it = sampler_map_.find(thread_id);
if (it == sampler_map_.end()) return;
SamplerList& samplers = it->second;
// 遍历 sampler 对象,判断是否需要采集,每个 sampler 时间间隔不一样
for (Sampler* sampler : samplers) {
if (!sampler->ShouldRecordSample()) continue;
Isolate* isolate = sampler->isolate();
sampler->SampleStack(state);
}
}
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DoSample 找出需要采集的 sampler,然后执行其 SampleStack 函数。
void SampleStack(const v8::RegisterState& regs) override {
Isolate* isolate = reinterpret_cast<Isolate*>(this->isolate());
/*
template<typename T, unsigned L>
T* SamplingCircularQueue<T, L>::StartEnqueue() {
base::SeqCst_MemoryFence();
if (base::Acquire_Load(&enqueue_pos_->marker) == kEmpty) {
return &enqueue_pos_->record;
}
return nullptr;
}
TickSample* SamplingEventsProcessor::StartTickSample() {
void* address = ticks_buffer_.StartEnqueue();
if (address == nullptr) return nullptr;
TickSampleEventRecord* evt =
new (address) TickSampleEventRecord(last_code_event_id_);
return &evt->sample;
}
*/
TickSample* sample = processor_->StartTickSample();
// the sample is created in the buffer.
sample->Init(isolate, regs, TickSample::kIncludeCEntryFrame,
/* update_stats */ true,
/* use_simulator_reg_state */ true, processor_->period());
processor_->FinishTickSample();
}
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SampleStack 首先从循环队列里找到一个空闲的项,然后记录采集的信息在里面,接着看 sample->Init。
void TickSample::Init(Isolate* v8_isolate,
const RegisterState& reg_state,
RecordCEntryFrame record_c_entry_frame,
bool update_stats,
bool use_simulator_reg_state,
base::TimeDelta sampling_interval) {
update_stats_ = update_stats;
SampleInfo info;
RegisterState regs = reg_state;
GetStackSample(v8_isolate, ®s, record_c_entry_frame, stack,
kMaxFramesCount, &info, &state,
use_simulator_reg_state)
if (state != StateTag::EXTERNAL) {
state = info.vm_state;
}
pc = regs.pc;
frames_count = static_cast<unsigned>(info.frames_count);
has_external_callback = info.external_callback_entry != nullptr;
context = info.context;
embedder_context = info.embedder_context;
embedder_state = info.embedder_state;
// ...
sampling_interval_ = sampling_interval;
timestamp = base::TimeTicks::Now();
}
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sample->Init 通过 GetStackSample 采集信息。
bool TickSample::GetStackSample(Isolate* v8_isolate, RegisterState* regs,
RecordCEntryFrame record_c_entry_frame,
void** frames, size_t frames_limit,
v8::SampleInfo* sample_info,
StateTag* out_state,
bool use_simulator_reg_state) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(v8_isolate);
sample_info->frames_count = 0;
sample_info->vm_state = isolate->current_vm_state();
sample_info->external_callback_entry = nullptr;
sample_info->embedder_state = EmbedderStateTag::EMPTY;
sample_info->embedder_context = nullptr;
sample_info->context = nullptr;
if (sample_info->vm_state == GC) return true;
EmbedderState* embedder_state = isolate->current_embedder_state();
if (embedder_state != nullptr) {
sample_info->embedder_context =
reinterpret_cast<void*>(embedder_state->native_context_address());
sample_info->embedder_state = embedder_state->GetState();
}
Context top_context = isolate->context();
if (top_context.ptr() != i::Context::kNoContext &&
top_context.ptr() != i::Context::kInvalidContext) {
NativeContext top_native_context = top_context.native_context();
sample_info->context = reinterpret_cast<void*>(top_native_context.ptr());
}
i::Address js_entry_sp = isolate->js_entry_sp();
if (js_entry_sp == 0) return true; // Not executing JS now.
// ...
// 记录调用栈信息在 frames 中
i::SafeStackFrameIterator it(isolate, reinterpret_cast<i::Address>(regs->pc),
reinterpret_cast<i::Address>(regs->fp),
reinterpret_cast<i::Address>(regs->sp),
reinterpret_cast<i::Address>(regs->lr),
js_entry_sp);
if (it.done()) return true;
size_t i = 0;
if (record_c_entry_frame == kIncludeCEntryFrame &&
(it.top_frame_type() == internal::StackFrame::EXIT ||
it.top_frame_type() == internal::StackFrame::BUILTIN_EXIT)) {
frames[i] = reinterpret_cast<void*>(isolate->c_function());
i++;
}
for (; !it.done() && i < frames_limit; it.Advance()) {
if (i == frames_limit) break;
if (it.frame()->is_interpreted()) {
// For interpreted frames use the bytecode array pointer as the pc.
i::InterpretedFrame* frame =
static_cast<i::InterpretedFrame*>(it.frame());
// Since the sampler can interrupt execution at any point the
// bytecode_array might be garbage, so don't actually dereference it. We
// avoid the frame->GetXXX functions since they call BytecodeArray::cast,
// which has a heap access in its DCHECK.
i::Address bytecode_array = base::Memory<i::Address>(
frame->fp() + i::InterpreterFrameConstants::kBytecodeArrayFromFp);
i::Address bytecode_offset = base::Memory<i::Address>(
frame->fp() + i::InterpreterFrameConstants::kBytecodeOffsetFromFp);
// If the bytecode array is a heap object and the bytecode offset is a
// Smi, use those, otherwise fall back to using the frame's pc.
if (HAS_STRONG_HEAP_OBJECT_TAG(bytecode_array) &&
HAS_SMI_TAG(bytecode_offset)) {
frames[i++] = reinterpret_cast<void*>(
bytecode_array + i::Internals::SmiValue(bytecode_offset));
continue;
}
}
// For arm64, the PC for the frame sometimes doesn't come from the stack,
// but from the link register instead. For this reason, we skip
// authenticating it.
frames[i++] = reinterpret_cast<void*>(it.frame()->unauthenticated_pc());
}
sample_info->frames_count = i;
return true;
}
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至此采集的逻辑就分析完了,数据保存在 SamplingEventsProcessor 对象的 ticks_buffer_ 字段中。在 Profile 线程中会进行处理,前面提到的 ProcessOneSample 函数。
ProfilerEventsProcessor::SampleProcessingResult
SamplingEventsProcessor::ProcessOneSample() {
TickSampleEventRecord record1;
if (ticks_from_vm_buffer_.Peek(&record1) &&
(record1.order == last_processed_code_event_id_)) {
TickSampleEventRecord record;
ticks_from_vm_buffer_.Dequeue(&record);
SymbolizeAndAddToProfiles(&record);
return OneSampleProcessed;
}
// 处理 ticks_buffer_ 的数据
const TickSampleEventRecord* record = ticks_buffer_.Peek();
if (record == nullptr) {
if (ticks_from_vm_buffer_.IsEmpty()) return NoSamplesInQueue;
return FoundSampleForNextCodeEvent;
}
if (record->order != last_processed_code_event_id_) {
return FoundSampleForNextCodeEvent;
}
SymbolizeAndAddToProfiles(record);
ticks_buffer_.Remove();
return OneSampleProcessed;
}
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我们只关注 SymbolizeAndAddToProfiles。
void SamplingEventsProcessor::SymbolizeAndAddToProfiles(
const TickSampleEventRecord* record) {
const TickSample& tick_sample = record->sample;
// 进行数据处理,转成 JS 层的信息
Symbolizer::SymbolizedSample symbolized =
symbolizer_->SymbolizeTickSample(tick_sample);
// 记录转换的结果
profiles_->AddPathToCurrentProfiles(
tick_sample.timestamp, symbolized.stack_trace, symbolized.src_line,
tick_sample.update_stats_, tick_sample.sampling_interval_,
tick_sample.state, tick_sample.embedder_state,
reinterpret_cast<Address>(tick_sample.context),
reinterpret_cast<Address>(tick_sample.embedder_context));
}
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symbolizer_ 负责把底层的数据转成 JS 成的信息。
Symbolizer::SymbolizedSample Symbolizer::SymbolizeTickSample(
const TickSample& sample) {
ProfileStackTrace stack_trace;
stack_trace.reserve(sample.frames_count + 3);
const int no_line_info = v8::CpuProfileNode::kNoLineNumberInfo;
int src_line = no_line_info;
bool src_line_not_found = true;
if (sample.pc != nullptr) {
if (sample.has_external_callback && sample.state == EXTERNAL) {
stack_trace.push_back(
{FindEntry(reinterpret_cast<Address>(sample.external_callback_entry)),
no_line_info});
} else {
Address attributed_pc = reinterpret_cast<Address>(sample.pc);
Address pc_entry_instruction_start = kNullAddress;
CodeEntry* pc_entry = FindEntry(attributed_pc, &pc_entry_instruction_start);
if (!pc_entry && !sample.has_external_callback) {
attributed_pc = reinterpret_cast<Address>(sample.tos);
pc_entry = FindEntry(attributed_pc, &pc_entry_instruction_start);
}
if (pc_entry) {
int pc_offset = static_cast<int>(attributed_pc - pc_entry_instruction_start);
src_line = pc_entry->GetSourceLine(pc_offset);
if (src_line == v8::CpuProfileNode::kNoLineNumberInfo) {
src_line = pc_entry->line_number();
}
src_line_not_found = false;
stack_trace.push_back({pc_entry, src_line});
if (pc_entry->builtin() == Builtin::kFunctionPrototypeApply ||
pc_entry->builtin() == Builtin::kFunctionPrototypeCall) {
if (!sample.has_external_callback) {
ProfilerStats::Instance()->AddReason(
ProfilerStats::Reason::kInCallOrApply);
stack_trace.push_back(
{CodeEntry::unresolved_entry(), no_line_info});
}
}
}
}
for (unsigned i = 0; i < sample.frames_count; ++i) {
Address stack_pos = reinterpret_cast<Address>(sample.stack[i]);
Address instruction_start = kNullAddress;
CodeEntry* entry = FindEntry(stack_pos, &instruction_start);
int line_number = no_line_info;
if (entry) {
int pc_offset = static_cast<int>(stack_pos - instruction_start);
const std::vector<CodeEntryAndLineNumber>* inline_stack =
entry->GetInlineStack(pc_offset);
if (inline_stack) {
int most_inlined_frame_line_number = entry->GetSourceLine(pc_offset);
for (auto inline_stack_entry : *inline_stack) {
stack_trace.push_back(inline_stack_entry);
}
size_t index = stack_trace.size() - inline_stack->size();
stack_trace[index].line_number = most_inlined_frame_line_number;
}
if (src_line_not_found) {
src_line = entry->GetSourceLine(pc_offset);
if (src_line == v8::CpuProfileNode::kNoLineNumberInfo) {
src_line = entry->line_number();
}
src_line_not_found = false;
}
line_number = entry->GetSourceLine(pc_offset);
if (inline_stack) continue;
}
stack_trace.push_back({entry, line_number});
}
}
return SymbolizedSample{stack_trace, src_line};
}
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SymbolizeTickSample 的逻辑非常复杂,不过我们大概能看得出来它的作用。转换完之后需要通知所有的 profile 对象。
void CpuProfilesCollection::AddPathToCurrentProfiles(...) {
current_profiles_semaphore_.Wait();
const ProfileStackTrace empty_path;
// 遍历 profile 对象
for (const std::unique_ptr<CpuProfile>& profile : current_profiles_) {
// ...
profile->AddPath(timestamp, accepts_context ? path : empty_path, src_line,
update_stats, sampling_interval, state,
accepts_embedder_context ? embedder_state_tag
: EmbedderStateTag::EMPTY);
}
current_profiles_semaphore_.Signal();
}
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接着看 profile->AddPath。
void CpuProfile::AddPath(base::TimeTicks timestamp,
const ProfileStackTrace& path, int src_line,
bool update_stats, base::TimeDelta sampling_interval,
StateTag state_tag,
EmbedderStateTag embedder_state_tag) {
ProfileNode* top_frame_node =
top_down_.AddPathFromEnd(path, src_line, update_stats, options_.mode());
bool should_record_sample =
!timestamp.IsNull() && timestamp >= start_time_ &&
(options_.max_samples() == CpuProfilingOptions::kNoSampleLimit ||
samples_.size() < options_.max_samples());
if (should_record_sample) {
samples_.push_back(
{top_frame_node, timestamp, src_line, state_tag, embedder_state_tag});
}
}
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Profile 数据就被记录到 samples_ 字段了。最后通过 Stop 停止采集时,就会返回这个 Profile 对象,从而拿到 Profile 的数据。